Contents
Every Home Remodeled – More childrens beds and your alchemy and enchanting tables too.
Still in a single ESP per house pack!
New Modular Version, one esp per house, just pick that which you like. loose file version only, no BSA available.
Standard Version
Option 1: Vanilla Remodel, no extra beds. Case small remodel to maintain your alchemy and enchanting tables when you develop a children’s room. It simply helps to ensure that your houses have the ability to enchanting and alchemy tables: Breezehome, Honeyside, Hjerim, Proudspire Manor, and Vlindrel Hall.
Option 2: Vanilla Remodel with Extra Beds: This builds a larger and room for your children, as much as 6 of these to become exact. It really works great with Hearthfire multiple adoptions but doesn’t need it to consider 2 children. This adds working butter churns to any or all the homes to create cheese. CHEESE!! Respawinging Salt barrel in each and every kitchen for butter making needs. Also updates the AI on housecarls, now they’re going shopping throughout the day, go to the pub, and spend time round the house…and I do not mean sit inside your room and stare to you. Very creepy. Timed lighting for several days versus. night, in the end, the daylight doesn’t come out of all time.
Option 3: Vanilla Remodel with extra beds plus Hearthfires: This may everything above…except that you simply
need to use the Hearthfire multiple adoptions to consider children within the Hearthfirehouses. I didn’t wish to risk ruining the quests, or conflicting with something that altered them. So go have that mod, it’s awesome anyway, and grab all of the urchins you’ll find, as you have a spot for them now! As an additional benefit, all the Hearthfire basements happen to be sandboxed for the housecarl and today everyone who lives there will get their very own bed. Lovely! Plus, there’s wine-making and maturation with new textures,new recipes, and a lot of awesome. I needed to bug the crap from my hubby to create individuals labels, however i think they’re good. Remember you are able to milk the cowsat your house for any gallon of milk every single day, transform it into butter or cheese within the churn, and cheese could be matured for more powerful effects. Also, you receive an incredible master bed room (with bath that turns off and on), library, alchemy and enchanting lab, kitchen, 6 child bed room, mannequins, weapon racks, and…I can keep going, but take a look at
the pics!
Option 4: Hearthfire Houses only: By popular demand (and due to someone saying how you can remove areas of a mod in TESVEdit) there’s now an
choice for the Hearthfire homes only. Includes everything seen above…except for that original houses.
Option 5: I Would Like Everything. You simply hit the jackpot. You receive all vanilla homes, all hearthfire homes, the brand new Severin Manor player house (it’s plenty of awesome blog!), a brand new room within the thieves guild that builds while you complete radiant quests, as well as an upgraded room within the Dawnstar Sanctuary.
Modular Version
Just download, pick General Stores or otherwise, and select which houses you need to have. See IMPORTANT note on Hearthfire Houses
If you’ve been in the home without it mod, stick to the stages in the readme tab to reset your homes. This is most effective on the new save!
IMPORTANT: You have to build remodeled wings with this work properly around the Hearthfire Houses I’ve renamed these as West Wing Remodel, North Wing Remodel, and East Wing Remodel. Also, because the rooms are totally remade, not one of them could be formerly decorated. Otherwise things goes really haywire. I’ve attempted to get rid of a choice of the inability to build other wings…but since i have am focusing on another mod, I haven’t testing it using more than Lakeview Manor…that labored fine. For Modular Version, you have to build the Armory, Bed room, and Storage Room wings with this to operate. I possibly could not relabel them when i did within the single esp version
CONFLICTS:
This can conflict with every other mod that changes the homes. including some lighting mods and Alternate Start. For Alternate Start, please make sure that this mod is loaded next one. It ought to repair the problem. This edits the AI on residents of the homes, therefore it will conflict with individuals too. A few of these could be resolved by altering up load order, so be sure to LOOT! If you’d like to request an area, please tell me. I don’t be certain that I’ll get it done, however i can try.
Cleaned with TESV Edit, all houses are navmeshed.
Needs:
Hearthfire DLC for versions 1 and a pair of
Options 3, 4, and 5 require Dragonborn
and if you are using the overall Stores Version, it takes GeneralStores
Also: thank you with other modders for awesome sources:
Lilith: RectangleRug Collection along with other awesome things
And to my not really a modder husband who solved the problem learn GIMP and recolor rugs and
cows, making all of the labels in my custom wines and meads.
Basically have missed anybody, I’m sorry. It’s possible, I’ll repair it should you just
tell me or I recall by myself.
Don’t RE-Publish THIS Elsewhere, Don’t MAKE EDITS AND CLAIM It As Being Your Personal, Don’t Use THE ASSETS HERE. I ONLY DID A Couple of From The TEXTURES. BUT GO Browse The LINKS To Those Sources. They’re AWESOME!
Source: nexusmods.com
TES5 – Skyrim – Lakeview Manor: All Homes Remodeled (mod)
Video COMMENTS:
- Albert Hartje: Love the mod for Lakeview Manor!! Is it available on console (XB1) by chance? Have a good week. Blessings
- daniyal: Lmao I’ll take it just cuz it adds bathrooms, I’m all about immersion.
- Grima the Fell Dragon: part of me really only wants what’s added in the area to the left of when you enter the celler
- TheGuardianMedivh: i realy hate when someone plays in first person mode… Thnax the upload 🙂 very nice mod <3
- Cinnamon Tee: Do I install the mod before building DLC houses or after?
- Dam Noturbusiness: Better than the original but not enough mannequins. What is the name of this mod and is it on Nexus? Also did you install a water mod, cause the water looks horribly glitched…
- William Winder: first comment